Friday, April 18, 2014

Showreel update

Reel breakdown

Bachelor Movie "Out of Bounds"
Tasks: Directing | Blinds Rig | Light | Render 
Programs: Autodesk Maya | VRay  
02_”Living room” 
Bachelor Movie “Out of Bounds” 
Tasks: Modeling | UV Mapping
Programs: Autodesk Maya 
Design by Martin Zauner
Tasks: Design | Modeling | Sculpting
Programs: Autodesk Maya | Autodesk Mudbox
04_”Forest Spirit” 
Project Q 
Tasks: Design | Sculpting/Modeling | Rigging | Texturing |   Shading | Lighting | Rendering | Compositing 
Programs: ZBrush | Topogun | Autodesk Maya | Shave and a Haircut | Nuke | Adobe After Effects | Adobe Premier Pro
Animation by Clara Baidel 

05_”Forest Mouse” 
Tasks: Design | Modeling | Rigging | Texturing | Shading | Rendering | Compositing 
Programs: Autodesk Maya | Adobe Photoshop | Shave and a Haircut | Nuke 

06_ "Little Robot" 
TaskDesign | Modeling 
Programs: Autodesk Maya 
Task: Modeling
Programs: Autodesk Maya 
08_"Michelin e-card 2014"
Task: Modeling Toucan | Blendshape to adjust face topology and cloth adjustment of Brazilian boy | Modeling hair Brazilian boy
Programs: Autodesk Maya 

09_”Clear the Dancefloor” 
Commercial Project “Trashdance” 
Tasks: Modeling and UV Mapping character and some trash | Texturing character and some trash | Compositing 
Programs: Autodesk Maya | Adobe Photoshop | Nuke
10_"Out of Bounds"
Bachelor Movie "Out of Bounds"
Tasks: Directing | Modeling Face, Hair and protective gear of Character Environment Rig | Light | Render 
Programs: Autodesk Maya | VRay 

Bachelor Movie “Out of Bounds” 
Tasks: Modeling | UV Mapping 
Programs: Autodesk Maya 
Design by Natalia Marcos
12_”Light Apprentice” The Game 
Amazu Media
Tasks: Modeling | UV Mapping | Texturing 
Programs: Autodesk Maya | Adobe Photoshop  
13_”Clermont Ferrand Film Fest Trailer”  
Tasks: Modeling, UV Mapping, Texturing Fly, Boy and Bike | Alpha plane setup
Programs: Autodesk Maya | Adobe Photoshop 
14_”Forest House”  
Tasks: Design| Modeling
Programs: Autodesk Maya
15_”Little Elephant” 
Tasks: Design | Modeling | UV Mapping | Sculpting | Texturing
Programs: Autodesk Maya | Autodesk Mudbox | Adobe Photoshop

Tuesday, March 25, 2014

Light Apprentice, the Game

Doing some game modeling for a change. These are enemies for the soon available game "Light Apprentice" by Amazu Media

Sunday, March 16, 2014

Tuesday, February 18, 2014

Bachelor Movie

Finally online! I spend the last nine month at The Animation Workshop developing this graduation movie with eight other classmates. Next to directing the movie, I did some storyboarding, digital layout, scene setup, modeling, texturing, prop rigging, lighting and rendering. I hope you enjoy it! 

Set modeling reel

finally managed to make a showreel that only focuses on set modeling and rigging, something I am really interested in :) hope you enjoy

Monday, February 10, 2014

cookie modeling

Combining two things I like; 3D modeling and baking cookies :) 
The forms were first modeled in Autodesk Maya, then 3D printed and finally used as cookie forms

Monday, February 25, 2013


tried to make a more lowpoly model, texture is done as well, now I only need to find the time to shade and light it... 

Saturday, December 22, 2012

little elephant

The other day I saw a waterdrop that looked like this little elephant, so I decided to do this one just for fun :) wanted to achieve a clay like look

Sunday, September 30, 2012

School Project: Commercial Project

ClearTheDancefloor from Viktoria Piechowitz on Vimeo.

This is already a while ago but I thought I post it anyways. We had five weeks to creat a commercial that convinces you to throw out your own trash. The commercial was shown and targeted at/for the Roskilde Music Festival.
My main job was to modle and texture the main character and some of the trash.
Director: Sascha Altschuler
Team mates: Mikkel Okholm, Stephen C. Brossman, Anne Katrine Kamper, Jonas Bastrup Mikkelsen

Saturday, July 21, 2012

Holidays in Italy

just some quick sketches I did in Verona, Venice and Florence, trying different technique and pens

Wednesday, May 16, 2012


Just a quick render of a background I modeled for a friend